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Learning HTML5 Game Programming A Hands-on Guide to Building Online Game Games s Usin Using g Can Canvas, vas, SVG, SVG, and and Web WebGL GL
Titles in this series take a simple approach: they get you going right away and leave you with the ability to walk off and build your own application and apply the language or technology to whatever you are working on.
Many chapters chapters end with a series of exercises to encourage you to reexamine what you have just learned, and to tweak or adjust the code as a way of learning. This code is fully annotated and can be reused in your own projects with no strings attached. Each title comes with sample code for the application or applications built in the text. The Addison-W Addison-Wesley esley Learning Series Se ries is a collection of hands-on programming guides that help you quickly learn a new technology or language so you can apply what w hat you’ve you’ve learned right r ight away. Visit /learningseries for a complete list of available publications. AddisonAd dison-W Wesley Learning Lear ning Serie S eriess